WidgetsAreReady
Function name | WidgetsAreReady |
---|---|
Function Library | Content/DRGLib/DRGFunctions/LIB_F_DRG |
Outputs | Ready(bool) Returns true if widgets can be placed onscreen |
This function tells you whether the game is currently accepting onscreen widgets. While initially loading into a level, it is not possible to add widgets to the viewport.
Example usage: